Children spend 7 hours a day in ‘electronic life’ - 31 January 2010
"A new generation of “multimedia” children are spending an average of seven hours a day glued to smartphones, iPods, TVs and video games. Research has found that youngsters aged between eight and 18 now spend almost every waking minute outside school using some electronic device...
Experts are divided on the impact of such heavy usage on children’s health, emotional wellbeing and social skills. Not everyone is pessimistic...
What they (children) are doing is often quite creative and quite interactive.”
... not science fiction
"There could come a day when you can swallow a tiny robot,
and it will travel through your bloodstream to repair what ails you..."
- Les mots s'affichent quand on passe la souris sur les images.
- avec son
- "A "Cyber Horse",
made from thousands of infected computer and cell phone bits, is displayed at the entrance to the annual Cyberweek conference at Tel Aviv University, Israel."
An electronic bracelet
- Electronics &
Cameras - Computers - Electronics and Gadgets - Telephones (aussi en ESPAGNOL) flashcards
Click on Flashcard Library.
DIGITAL WORLD : YOUR PICKS
"Technology is everywhere. Whether at home, in the office
or on the go, gadgets and gizmos of every shape, size and ring tone
constantly surround us. But which ones do you feel are truly needed?
Rank your favorites and see how they compare with other CNN.com users."
Permet de réviser ou apprendre le vocabulaire de ces gadgets.
LESSON PLANS :
you a learner of the future? - a worksheet - with Teacher's
Level: pre-intermediate students and higher
Aim: students talk about possible future developments in education and
decide whether or not they are already a learner of the future .
Language: used to; future forms (going to, will)
in microchip implant trial - a lesson plan with audio
with "a news article, listening (MP3 file), podcast, communication
activities, pair work, discussion, reading and vocabulary exercises."
(Breaking News English)
or TRAPPED ? - a webquest (about Biological Identification, Technological Devices and Surveillance)
Niveau : 4ème - 3ème
Après la webquest :
images sur un transparent afin
de faire parler les élèves,
de retrouver les connaissances acquises lors de la
Cartoons : (Si le lien est inaccessible, enregistrer l'image pour obtenir
la taille initiale.)